Tuesday, November 20, 2012

The First Robin

Though this character didn't make a literal appearance in The Dark Knight Rises, he was certainly there in parts and in spirit. I give you:

NIGHTWING, RICHARD JOHN “DICK” GRAYSON
Male Human Legendary Strong Hero 4/Fast Hero 7/Smart Hero 1/Charismatic Hero 2/Daredevil 4; CR 18; LA +1
Medium Humanoid (height 5' 10", weight 175 lb.); Age late 20s

Init +5; Senses (core) Listen +8, Search +6, Spot +8; Sense (house) Listen/Spot +17, Search +15
Languages English, French (speak only), Mandarin (speak only), Russian (speak only), Sign, Spanish (speak only)

Defense 28, touch 28, flat-footed 28; Defensive Martial Arts, Dodge (+5 Dex, +13 class)
hp 129 (18 HD); Mas 15
Fort +12, Ref +13 (+15 vs. falls), Will +7 (+11 vs. fear effects)
Action Points 12

Speed 30 ft.
Melee unarmed strike +17/+12/+7 (1d4+6 nonlethal/lethal, 19-20) or
Melee unarmed strike +15/+10/+5 (1d4+6, 19-20) and
Melee unarmed strike +15/+10 (1d4+4, two-weapon) or
Melee rattan stick +19/+14/+9 (1d4+5, 20) or
Melee rattan stick +17/+12/+7 (1d4+5, 20) and
Melee rattan stick +17/+12 (1d4+3, two-weapon) or
Melee by weapon +15/+10/+5
Ranged rattan stick +19 (1d4+5, 20, 10 ft.) or
Ranged wing ding +19/+14/+9 (4, 20, 10 ft.) or
Ranged by weapon +17/+12/+7
Space 5 ft. by 5 ft.; Reach 5 ft.
Base Atk +12; Grp +15
Atk Options Agile Riposte, Combat Expertise, Improved Disarm, Improved Two-Weapon Fighting, Spring Attack
Special Qualities legend traits (2), mask traits

Abilities Str 16 (15), Dex 20 (18), Con 15, Int 14 (13), Wis 14, Cha 16
‘(-)’ indicate original ability scores.
Allegiances good, justice, the Bat Family, "the night," his late parents, BlĂ»dhaven, the Teen Titans, the Outsiders; Rep +9 (+1 as Dick); San 62
Feats Acrobatic, Agile Riposte, Archaic Weapons Proficiency, Combat Expertise, Combat Martial Arts, Combat Reflexes, Defensive Martial Arts, Dodge, Elusive Target*, Focused, Improved Combat Martial Arts, Improved Disarm, Improved Two-Weapon Fighting, Mobility, Secret Identity (see Past), Simple Weapons Proficiency, Spring Attack*, Two-Weapon Fighting, Weapon Finesse, Weapon Focus (rattan stick), Weapon Focus (wing ding)
* Bonus feats acquired from the Legend template.
          Note: As a member of the Teen Titans, Nightwing chose to receive the Weapon Focus (rattan stick) feat for free as his membership perk.
Skills (core) Balance +17, Bluff +6, Climb +9, Computer Use +5, Concentration +10, Disable Device +7, Disguise +5 (+5 to avoid ID), Drive +8, Escape Artist +14, Hide +12 (+4 w/one-quarter concealment), Intimidate +6 (+16 vs. Intimidate), Investigate +12, Jump +13, Knowledge (current events) +5, Knowledge (streetwise) +7, Knowledge (tactics) +6, Listen +8, Move Silently +15, Read/Write English, Read/Write Sign, Repair +4, Search +6, Sense Motive +5, Speak Cantonese, Speak English, Speak French, Speak Russian, Speak Spanish, Spot +8, Swim +7, Tumble +19
Skills (house) Athletics +18 (+2 on Jump), Computer Use +5, Control +16 (+2 on Balance, Concentration), Deduce +15, Disable Device +7, Disguise +5 (+5 to avoid ID), Drive +9, Escape Artist +15, Knowledge (current events) +5, Knowledge (streetwise) +7, Knowledge (tactics) +6, Perceive +17, Persuade +9 (+16 vs. Intimidate), Read/Write English, Read/Write Sign, Repair +4, Sneak +20 (+4 on Hide w/one-quarter concealment, +2 on Move Silently), Speak Cantonese, Speak English, Speak French, Speak Russian, Speak Spanish, Tumble +22
Talents (Strong) Improved Melee Smash, Melee Smash
Talents (Fast) Defensive Roll, Evasion, Uncanny Dodge 1 & 2
Talents (Smart) Savant (Investigate)
Talents (Charismatic) Coordinate
Talents (Daredevil) Action Boost, Fearless, Nip-up
Starting Occupation (core) Athlete (Climb as permanent class skill, +1 on Balance, Tumble; Archaic Weapons Proficiency)
Starting Occupation (house) Athlete (Athletics as permanent class skill, +1 on Control, Tumble; Archaic Weapons Proficiency)
Wealth Bonus +16

Possessions (carried weight 9.5 lb.) "Wing ding" domino mask (conceals Starlite night-vision lenses [equivalent to 120 ft. low-light vision], universal communicator [d20 Future] w/range of 3 miles; built-in inertial navigation unit [prevents disorientation/nausea during aerial acrobatics, +2 on Ref to prevent/during falls]; w/integrated HUD [d20 Future] & provides +5 equipment bonus on Disguise to avoid ID; PDC 20 [Res +2], 0.5 lb.)

2 glove gauntlets (as ultra-lightweight brass knuckles; each contain 4 wing ding mini-Batarangs [as mastercraft (+1), lightweight shuriken; Dick often installs wire-spring devices (equivalent to nets) that launch when they hit, or explosives (4d6 concussion) into his mini-Batarangs]; self-destruct cuff charges [5d6 concussion, Ref DC 15 half]; 100,000 volt hand-held taser [as taser except delivers 3d4 shock, +1 DC]; & stores spare rattan sticks; 2 lb. each)

nightwing suit (not armor, acts as a survival suit [d20 Future], w/nomex biweave construction [acid/fire resistance 5]; light-sensitive darkening material provides +4 on Hide in at least one-quarter concealment, & +2 on Move Silently; 3 lb.); w/attachable armor mods (as undercover vest, provides +1 to Defense, -2 armor check penalty, +1 lb. in weight)

2 rattan sticks (mastercraft [+1], lightweight, & considered light weapons; telescoping; highly durable [+5 hardness]; 1 lb. each)