Although Hank and Dean are the titular characters of this, my favorite, action/comedy series, we all know who the show is really about.…
Dr. “DOC” THADDEUS S. “RUSTY” VENTURE, Honorary PhD
(circa Season 1, 2003)
Male Human Fast Hero 1/Smart Hero 2/Techie 4; CR 7; Medium Humanoid (height 5' 7", weight 135 lb.); Age 43
Init +1; Senses (core) Listen +0, Search +4, Spot +2; Senses (house) Listen/Spot +2, Search +4
Languages English
Defense (core) 17, touch 17, flat-footed 16; Defense (house) 17, touch 12, flat-footed 15; (+1 Dex, +6 class)
hp 22 (7 HD); Mas 9
Fort +0, Ref +3, Will +6
Action Points 6
Speed 30 ft.
Melee unarmed strike +2 (1d3-1 nonlethal, 20) or
Melee by weapon +2 or
Ranged by weapon +4
Space 5 ft. by 5 ft.; Reach 5 ft.
Base Atk +3; Grp +2
Atk Options none
Special Qualities none
Abilities Str 8 (9), Dex 12 (13), Con 9 (10), Int 15 (13), Wis 11 (10), Cha 11 (10)
'(-)' indicate original ability scores.
Note: Doc has aging effects due to middle age.
Allegiances himself, the Venture Family, science, good; Rep +4; San 44
Feats Aircraft Operation (heavy aircraft), Builder (electronic, mechanical), Creative (Craft [writing], Perform [act]), Dodge*, Educated (physical sciences, technology), Renown, Simple Weapons Proficiency
* Since Doc’s Dexterity has lessened with age, he has lost use of this feat.
Skills (core) Computer Use +10, Craft (electronic) +14, Craft (mechanical) +8, Craft (writing) +4, Disable Device +9, Drive +3, Hide +5, Knowledge (current events) +7, Knowledge (physical sciences) +11, Knowledge (technology) +11, Move Silently +5, Perform (act) +2, Pilot +5, Read/Write English, Repair +9, Research +9, Ride +4, Search +4, Speak English, Spot +2
Skills (house) Computer Use +10, Craft (electronic) +14, Craft (mechanical) +8, Craft (writing) +4, Deduce +4, Disable Device +9, Drive +3, Knowledge (current events) +7, Knowledge (physical sciences) +11, Knowledge (technology) +11, Perform (act) +2, Pilot +5, Read/Write English, Repair +9, Research +9, Ride +4, Sneak +9, Speak English, Spot +2
Talents (Fast) Evasion
Talents (Smart) Savant (Craft [electronic])
Talents (Techie) Build Robot, Extreme Machine, Jury-Rig +2
Starting Occupation Heir (Craft [writing] as permanent class skill, +1 on Ride)
Possessions (total weight 3.5 lb.) tailored “speedsuit” (as uniform w/lab coat, pocket protector, & sharpies; 3 lb.), H.E.L.P.eR. (see below), wrist-watch/multi-channel video phone (as universal communicator, from Future; 0.5 lb.), various personal items
Wealth Bonus +17
H.E.L.P.eR. (“Human Electronic Lab Partner Robot”)
CR 1; Medium construct (225 lb.); HD 1d10+10; hp 15; Mas —; Init +1; Spd 30 ft. (wheels), 20 ft. (legs), fly 40 ft. (clumsy); Defense 11, touch 11, flat-footed 10 (+1 Dex); BAB +0; Grp +2; Atk +2 melee (pincer, 1d3+2 nonlethal or piercing, 20) or -2 improvised melee (rotor, 1d6+2 slashing, 20) or +2 melee (plasma cutter, 1d8 fire, 20); or -3 ranged (double machine guns, 2d6 ballistic, 20, 40 ft., 64 box and 64 box); FS 5 ft. by 5 ft.; Reach 5 ft.; SQ construct; AL the Venture family; SV Fort +0, Ref +1, Will +0; AP 0; Rep +0; Str 14, Dex 13, Con —, Int 12, Wis 10, Cha 5
Skills: Computer Use +3, Listen +4, Repair +5, Spot +2, Treat Injury +4
Feats: Surgery
H.E.L.P.eR. has the following systems and accessories (refer to Future):
Frame: Biodroid
Locomotion: wheels (desk chair), legs (pair), rotor & air propeller (held internally when not in use)
Manipulators: pincers (2; -4 on Dex-based skills)
Armor: none
Sensors: Class III sensor system
Skill Software: Computer Use skill chip (2 ranks), Listen skill progit (4 ranks), Repair skill chip (4 ranks), Spot skill chip (2 ranks), Treat Injury skill progit (4 ranks)
Feat Software: Surgery feat progit
Ability Upgrades: Strength upgrade, Dexterity upgrade, Intelligence upgrade
Accessories: AV transmitter, integrated videophone, internal storage unit, remote control unit, tool mounts (2; metal probe; CO2-powered grapple launcher w/collapsible grappling hook and 120 ft. duracable, fully deploys as part of attack action when fired, retract speed 60 ft./move action, concealed in right arm; Note: grapple launcher and rotor blades cannot be used in the same round), vocalizer (though Dr. Venture has neglected to program H.E.L.P.eR. with any useful languages, so all he can do is “beep-boop” to communicate, something the Venture family is surprisingly good at understanding), weapon mounts (2; reciprocating double machine guns [as two linked pairs of TEC-9 machine pistols, set on autofire only] concealed in internal storage, plasma cutter [as fusion torch, see Future, but small size; 1d8 fire damage, 3d8/round to immobile objects] concealed in left arm, improvised rotor blades [see above] concealed in right arm; move action to ready any weapon, full-round action to ready all at once)
BROCK SAMSON
(circa Season 1, 2003)
Male Human Legendary Strong Hero 5/Fast Hero 1/Tough Hero 4/Infiltrator 2/Bodyguard 4; CR 16; Medium Humanoid (height 6' 3", weight 240 lb.); Age early 40s
Init +2; Senses (core) Listen +7, Search +1, Spot +7; Senses (house) Listen/Spot +17, Search +1
Languages English
Defense 25, touch 25, flat-footed 23; Defensive Martial Arts (+2 Dex, +13 class)
hp 137 (16 HD); Mas 18; DR 2/—
Fort +11, Ref +12, Will +4
Action Points 12
Speed 30 ft.
Melee unarmed strike +19/+14/+9 (1d8+7 lethal/nonlethal, 20) or
Melee Bowie knife +19/+14/+9 (1d4+7 piercing or slashing, 18-20) or
Melee by weapon +17/+12/+7
Ranged Bowie knife +15 (1d4+7 piercing, 18-20, 5 ft.) or
Ranged by weapon +14/+9/+4
Space 5 ft. by 5 ft.; Reach 5 ft.
Base Atk +12; Grp +21
Atk Options Great Cleave, Power Attack, Streetfighting
Special Qualities legend traits (1)
Abilities Str 20 (18), Dex 14 (13), Con 18 (17), Int 12, Wis 13, Cha 9
'(-)' indicate original ability scores.
Note: Although his age would indicate it, Brock has thus far staved off aging effects due to his Winnebago heritage.
Allegiances the Venture family, good, the OSI, chaos; Rep +6; San 59
Feats Aircraft Operation (heavy aircraft), Brawl, Cleave, Combat Martial Arts, Combat Throw, Defensive Martial Arts, Great Cleave, Heroic Surge, Improved Brawl, Intimidating Brute* (see below), Personal Firearms Proficiency, Power Attack, Simple Weapons Proficiency, Streetfighting, Vehicle Expert, Weapon Focus (knife)
* Bonus feat acquired from the Legend template.
Note: As a member of the OSI, Brock has chosen to receive Aircraft Operation (jet fighters) as his membership perk bonus feat.
Skills (core) Climb +11, Concentrate +10, Drive +9, Hide +8, Intimidate +15 (+2 w/Bowie knife), Jump +10, Knowledge (streetwise) +6, Knowledge (tactics) +6, Listen +7, Move Silently +9, Pilot +8, Read/Write English, Repair +3, Sense Motive +6, Speak English, Spot +7, Survival +5, Swim +9, Tumble +6
Skills (house) Athletics +20, Control +10, Drive +10, Knowledge (streetwise) +6, Knowledge (tactics) +6, Perceive +16, Persuade +9 (+6 on Intimidate, +2 on Intimidate w/Bowie knife), Pilot +8, Read/Write English, Repair +3, Speak English, Sneak +15, Survival +6, Tumble +6
Talents (Strong Hero) Extreme Effort, Improved Melee Smash, Melee Smash
Talents (Fast Hero) Evasion
Talents (Tough Hero) Damage Reduction 2/—
Talents (Infiltrator) Improvised Implements, Sweep
Talents (Bodyguard) Combat Sense +1, Harm’s Way, Sudden Action
Starting Occupation (core) Military (Drive, Move Silently as permanent class skills; Brawl)
Starting Occupation (house) Military (Drive, Sneak as permanent class skills; Brawl)
Possessions (total weight 4 lb.) mastercraft [+1] Bowie knife (1d4 base piercing or slashing damage, 18-20 critical threat range, 5 ft. range increment, +2 on Intimidate when held or worn openly; 2 lb.), casual outfit (polo shirt & pants; 2 lb.), 1969 Dodge Charger (orange w/black top, named “Adrienne,” see below), various personal items
Wealth Bonus +12
Vehicle “Adrienne” (1969 Dodge Charger)
Crew: 1; Pass: 4; Cargo: 250 lb.; Init: –2; Man: –1; Speed: 205 (20); Def: 8; Hard: 8; hp: 37; Size: H; Purchase DC: 29; Res: Lic (+1)
Accessories: Brock’s car is supercharged to provide greater speed, and features a sturdier body (great for mowing down bad guys) and shatterproof windows. Adrienne is also equipped with an onboard voice-response computer, complete with GPS (adds a +10 equipment bonus on Navigate checks), and a police scanner (see Urban Arcana).
New Feat Intimidating Brute [General]
Prerequisites: Str 15, Intimidate 8 ranks
Benefit: You use Strength instead of Charisma as the ability modifier for Intimidate checks. Also, once per encounter, after successfully hitting an adjacent opponent with a melee weapon, you may attempt to demoralize them as a free action.
Normal: You add Charisma to Intimidate checks, and demoralizing opponents is a standard action.
New Vehicle 1969 Dodge Charger (mid-size coupe)
Crew: 1; Pass: 4; Cargo: 250 lb.; Init: –2; Man: –1; Speed: 195 (19); Def: 8; Hard: 5; hp: 37; Size: H; Purchase DC: 27; Res: Lic (+1)
The Charger is a mid-size hardtop 2-door “muscle car” powered by a “four-barrel,” 330-horsepower engine with a 4-speed manual transmission. 3-speed manuals and 3- and 4-speed automatics are also available. The Charger is 2 squares wide and 4 squares long.
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