Wednesday, June 3, 2015

The Twin Snakes

A tribute to the breakout title of a dynamite series!

SOLID SNAKE, DAVID
(during the Shadow Moses Incident, 2005)
Male Human Clone Legendary Strong Hero 3/Soldier 2/Infiltrator 6/SpecOp 5; LA +1; CR 16
Medium Humanoid (height 5' 11", weight 168 lb.); Age 33

Init +7; Senses (core) Listen +9, Search +9, Spot +11; Senses (house) Listen/Spot +16, Search +13
Languages Aleut (speak only), English, French (speak only), Japanese (speak only), Russian (speak only), Serbo-Croatian (speak only)

Defense (core) 25, touch 23, flat-footed 22; Defense (house) 25, touch 18, flat-footed 22; (+3 Dex, +10 class, +2 equip)
hp 128 (16 HD); Mas 17
Fort +13, Ref +14, Will +5
Action Points 13

Speed 35 ft.
Melee unarmed strike +14/+9/+4 (1d4+4 lethal/nonlethal, 20) or
Melee by weapon +14/+9/+4 or
Ranged SOCOM autoloader +16/+11/+6 (2d6+2 ballistic, 20, 30 ft., S, 12 box) or
Ranged FA-MAS assault rifle +15/+10/+5 (2d8 ballistic, 20, 80 ft., S/A, 25 box) or
Ranged by weapon +15/+10/+5
Space 5 ft. by 5 ft.; Reach 5 ft.
Base Atk +12; Grp +16
Atk Options Double Tap, Point Blank Shot, Shot on the Run
Special Qualities clone traits, legend traits (2)

Abilities Str 15 (14), Dex 16 (15), Con 17 (16), Int 15 (14), Wis 13, Cha 10
'(-)' indicate original ability scores.
Allegiances himself, FOXHOUND, the battlefield, good; Rep +8; San 61
Feats Advanced Firearms Proficiency, Armor Proficiency (light), Athletic, Combat Martial Arts, Combat Throw, Double Tap*, Exotic Firearms Proficiency (grenade launchers), Exotic Firearms Proficiency (heavy machine guns), Exotic Firearms Proficiency (rocket launchers), Personal Firearms Proficiency, Point Blank Shot, Precise Shot, Quick Reload, Renown, Simple Weapons Proficiency, Shot on the Run*, Stealthy
* Bonus feats acquired from the legend template.
Skills (core) Climb +9, Demolitions +7, Disable Device +8, Drive +5, Handle Animal +6, Hide +19 (+2 w/one-quarter concealment), Intimidate +4, Investigate +6, Knowledge (current events) +6, Knowledge (history) +5, Knowledge (streetwise) +7, Knowledge (tactics) +8, Knowledge (technology) +5, Listen +9, Move Silently +20, Navigate +9, Read/Write English, Repair +4, Search +9, Speak Aleut, Speak English, Speak French, Speak Japanese, Speak Russian, Speak Serbo-Croatian, Spot +11 (+4 when making a sweep), Survival +8, Swim +10, Treat Injury +4, Tumble +7
Skills (house) Athletics +13 (+2 on Climb, Swim [+4 vs. fatigue]), Control +7, Deduce +13, Demolitions +9, Disable Device +7, Drive +5, Handle Animal +6, Knowledge (current events) +6, Knowledge (history) +5, Knowledge (streetwise) +7, Knowledge (tactics) +11, Knowledge (technology) +7, Navigate +9, Perceive +16, Persuade +4, Read/Write English, Repair +4, Sneak +20 (+4 on Hide [+6 w/one-quarter concealment], +4 on Move Silently), Speak Aleut, Speak English, Speak French, Speak Japanese, Speak Russian, Speak Serbo-Croatian, Survival +10, Treat Injury +4, Tumble +7
Talents (Strong Hero) Improved Melee Smash, Melee Smash
Talents (Soldier) Weapon Focus (.45 autoloader), Weapon Specialization (.45 autoloader)
Talents (Infiltrator) Improved Evasion, Improvised Implements, Skill Mastery (Hide, Listen, Move Silently, Search, Spot)
Talents (SpecOp) Hunt and Evade, Night Mover, Shock and Awe, Silent Death, Specialist (weapons)
Starting Occupation (core) Military (Hide, Move Silently as permanent class skill; Personal Firearms Proficiency)
Starting Occupation (house) Military (Sneak as permanent class skill, +1 on Knowledge (tactics); Personal Firearms Proficiency)
Possessions (carried weight 28 lb.) Colt SOCOM .45 pistol (w/suppressor; from Weapons Locker; 4 lb.), FA-MAS G1 assault rifle (fires 5.56mm rounds; from Weapons Locker; 9 lb.), bandanna (w/the word "limitless" sewn into it), sneaking suit (as PL6 urban scout armor, –1 armor check, w/self-repairing gadget; from Future; 4 lb.), pack of cigarettes (bad for your health), night vision goggles (3 lb.), claymore mine (x4; 2 lb. each)
Wealth Bonus +7

LIQUID SNAKE
(during the Shadow Moses Incident, 2005)
Male Human Clone Strong 3/Tough 3/Charismatic 3/Soldier 2/SpecOp* 4/Mastermind* 3; CR 18
Medium Humanoid (height 6', weight 175 lb.); Age 33
* See Urban Arcana

Init +7; Senses (core) Listen +7, Search +4, Spot +7; Senses (house) Listen/Spot +19, Search +10
Languages Arabic, English, French (speak only), Japanese (speak only), Malay (speak only), Russian (speak only), Spanish (speak only)

Defense (core) 22, touch 22, flat-footed 22; 
Defense (house) 22, touch 18, flat-footed 22; Dodge (+3 Dex, +9 class)
hp 162 (18 HD); Mas 21
Fort +17 (+4 vs hot/cold environments, suffocation/drowning), Ref +12, Will +9
Action Points 13

Speed 35 ft.
Melee unarmed strike +14/+9/+4 (1d4+4 lethal/nonlethal, 20) or
Melee by weapon +14/+9/+4 or
Ranged FA-MAS assault rifle +16/+11/+6 (2d8+2 ballistic, 20, 80 ft., S/A, 25 box) or
Ranged by weapon +15/+10/+5
Space 5 ft. by 5 ft.; Reach 5 ft.
Base Atk +12; Grp +14
Atk Options Improved Overrun, Power Attack
Special Qualities clone traits

Abilities Str 15, Dex 16, Con 18 (17), Int 18 (15), Wis 14, Cha 13
'(-)' indicate original ability scores.
Allegiances himself, the Sons of Big Boss, chaos, Big Boss, evil, FOXHOUND; Rep +5; San 50
Feats Advanced Firearms Proficiency, Aircraft Operation (helicopters), Athletic, Combat Martial Arts, Deceptive, Dodge, Endurance, Exotic Firearms Proficiency (rocket launchers), Improved Damage Threshold, Improved Overrun (from Urban Arcana), Mobility, Personal Firearms Proficiency, Power Attack, Simple Weapons Proficiency, Stealthy
Skills (core) Bluff +10, Climb +10, Computer Use +9, Diplomacy +11, Disguise +13, Drive +6, Gather Information +11, Hide +11 (+2 w/one-quarter concealment), Intimidate +7, Investigate +9, Knowledge (current events) +9, Knowledge (history) +9, Knowledge (streetwise) +9, Knowledge (tactics) +17, Knowledge (technology) +9, Listen +7, Move Silently +13, Navigate +10, Pilot +13, Read/Write Arabic, Read/Write English, Repair +8, Research +10, Sense Motive +11, Speak Arabic, Speak English, Speak French, Speak Japanese, Speak Malay, Speak Russian, Speak Spanish, Spot +7, Survival +11, Swim +10 (+2 vs. fatigue), Treat Injury +7
Skills (house) Athletics +14 (+2 on Climb, Swim [+4 vs. fatigue]), Computer Use +9, Deduce +10, Disguise +13, Drive +6, Gather Information +11, Knowledge (current events) +9, Knowledge (history) +9, Knowledge (streetwise) +9, Knowledge (tactics) +17, Knowledge (technology) +9, Navigate +10, Perceive +19, Persuade +20 (+2 on Bluff), Pilot +18, Read/Write Arabic, Read/Write English, Repair +8, Research +10, Sneak +15 (+2 on Hide [+4 w/one-quarter concealment], +4 on Move Silently), Speak Arabic, Speak English, Speak French, Speak Japanese, Speak Malay, Speak Russian, Speak Spanish, Survival +11, Treat Injury +7
Talents (Strong) Improved Melee Smash, Melee Smash
Talents (Tough) Robust, Second Wind (recovers 7 hp, 4/day)
Talents (Charismatic) Coordinate, Inspiration
Talents (Soldier) Weapon Focus (5.56 assault rifle), Weapon Specialization (5.56 assault rifle)
Talents (SpecOp) Hunt and Evade, Night Mover, Shock and Awe, Specialist (tactics: Plan [+6])
Talents (Mastermind) Equipment Connections, Minions, Plan X, Uncanny Dodge X
Starting Occupation Military (Pilot as permanent class skill, +1 on Knowledge (tactics); Personal Firearms Proficiency)
Possessions (carried weight 12 lb.) FA-MAS G1 assault rifle (fires 5.56mm rounds; 9 lb.), overcoat (3 lb.), Mil Mi-24 ("HIND-D"; see below) helicopter gunship, various personal items
Wealth Bonus +20

NEW Vehicle Mil Mi-24D "HIND-D"
Crew: 2-3; Pass: 8; Cargo: 4,400 lb.; Init: –4; Man: –4; Speed: 360 (36); Def: 6; Hard: 7; hp 52; Size: G; Purchase DC: 44; Res: Res (+2)
AccessoriesYak-B 12.7mm gatling gun (4d12 ballistic damage, autofire only; 1,470 rounds of ammo); 55mm missile pod (armed w/132 AT-2 Swatter anti-tank missiles, as LAW except 8d8 damage)

A multirole attack/transport helicopter used by the Soviet Union, this aircraft has been manufactured in huge numbers since the 1970s and is in service with over 50 nations. Numerous variants have been adopted by state militaries and mercenaries worldwide.

Based on the Mi-8 “HIP” fuselage, though more heavily armored, model Ds incorporate a tandem cockpit with a “double-bubble” canopy. Standard armament includes the Yak-B 12.7mm gatling gun and a 55mm missile pod. It is two squares wide and ten squares long. It provides three-quarters cover for its crew, and nine-tenths cover for its passengers.

CLONE TRAITS
As clones of Big Boss, the Twin Snakes inherited physical and mental traits nearly identical to that of the original (Str 14, Dex 15, Con 17, Int 14, Wis 14, Cha 12). The fact that Solid Snake inherited Big Boss’s recessive genes translated into a slightly regressed phenotype, while Liquid Snake inherited the dominant traits. Clones of Big Boss are susceptible to certain autosomal recessive conditions, such as Werner syndrome, or premature aging. (For more, see Future, p.91-2.)