Showing posts with label shadowrun. Show all posts
Showing posts with label shadowrun. Show all posts

Tuesday, November 26, 2019

My Gamemaster's Card

Kind of like a baseball card, detailing a player's career stats to-date. Except these detail my time as a gamemaster/Dungeon Master. My totals are AT LEAST as follows (complete with its own set of obnoxiously oblique stat acronyms):

S 234
H 1,433*
Avg 6.12
Pre 1,926
PR 63
M:F 17:4
WCF 2
CharS 100
CharK 10
TPKs 1 (5)
KR 10:100 (10%)
YA 26 (1996-2003; '05-'11; '13-'15; '17-'21; '23-)
DA 932
CamS 12
CamC 9
CamCR .750
SysR 11
SetR 9
HPD ~3.6 hr/day
* Includes four 4-hr "professional" sessions at GenCon 2019.

Index
S: Sessions
H: Hours
Avg: Average Session Length (in hours)
Pre: Hours spent prepping
PR: Players Recruited
M:F: Male to female ratio (of players recruited)
WCF: Wedded Couples Formed (confirmed only)
CharS: Player Characters Started
CharK: Player Characters Killed
TPKs: Total Party Kills (# of dead characters)
KR: Player Character Kill Ratio (Killed:Started; chance of death)
YA: Years Active (excluding years when no sessions were completed)
DA: Days Active (spent preparing or playing)
CamS: Campaigns Started
CamC: Campaigns Completed
CamRoC: Campaign Completion Rate
SysR: Systems Run (Palladium, AD&D 2e, West End Games' Mastersystem & D6, D&D 3e/3.xe, Shadowrun 2e/3e, Star Wars d20/RCR/SAGA, Pathfinder 1e, D&D 5e, d20 Modern)
SetR: Settings Run (TMNT, homebrew, World of Indiana Jones, DragonLance, Ravenloft, Forgotten Realms, Shadowrun, Star Wars, Pure Steam)
HPD: Hours Per Day (hours + prep / days active)

Last Updated: 8/7/25

Friday, August 23, 2019

A Gen Con Virgin No More

And so it stretched. At times the full length of the convention center in Indianapolis, and right out the doors! For me though, this is where it begins, not where it ends. My first outing to Gen Con, an event for which the Pure Steam Dev Team has been playing since 2013. It did not disappoint. But why did I not have to stand in line, I hear you ask…
This is why! I worked the con. 20+ hours, to be exact. Gamemaster, son. Been gamin' and masterin' since the summer of '95. Upwards of 25 years under my belt. And I can roleplay you, your grandma, and your next door neighbor under the table, any diggidy-dang day of the week.
Ok, check. So, dungeons? Who's got the dungeons?
Oh Batman, when are you NOT present where geeks gather? Riddle me that!
Fleets of tables sporting CCGs were on display.
Some with incredible meters-wide displays themselves, catering to everything from the nostalgia-hungry manchild, to the anime-maniac, to the casual player, to the grognard, young and old!
Star Wars nerds were definitely full in force, packing impressive tabletop war-gaming sets.
Most impressive.
And here's what we hoped would most impress: our very own in-house RPG product, the Pure Steam Campaign Setting (now with that new 5th Edition scent)! 
This year's con also reintroduced me to Warhammer 40k… 
…courtesy of those who actually knew how to play, and took no small amount of pleasure in placing us n00bs out in front of the action like so many hapless pawns!
A view of the battlefield from our perspective.
And one from theirs.
Here's where the battle turned, though: when Adam C., our project lead, plopped his space marines in by drop pod and proceeded to cue his victory music! (I guess even the boss is allowed to have some fun, too!)
The highlight for me, though, had to be the 20+ hours of Pure Steam RPG sessions that I hosted (in a Doc Holiday as played by Val Kilmer voice) over 3 days. Above, you can see my table in medias res
We even had our multi-award winning cosplayer, Chris, stop by with his newest self-made look. (I'm just sorry I couldn't get a better shot of him as I was in the midst of a session!)
And it's safe to say I made some fast friends and fans on my first gig. "Your table was the highlight of the con for me," the fan, pictured above in a cap and his arm over my shoulder at center, said. Other team members pictured from left to right: Adam C., Chris, Benton, Adam S., Bryan, Paul, and Brennan. Let's do it again, guys!
My #1 fan even brought his freshly purchased product of ours to be signed by the whole team. Now there's a collector's item! Congrats, my man, and all the best to you in the future!

Saturday, May 10, 2014

Tales of RPGs Past: Cray's lead-in

Picking up from where we left off last time, here's a lightly edited version of my character's lead-in as written by my old college Shadowrun GM, Mark Okuno. I really like how he picked up on the use of my characters and managed to present them in a way that makes me proud. Good on ya, Maruku-san!

RPG writing is fun and unique in that it's one of the only mediums in which you find the use of second-person narrative to be common. The "you" in this case refers synonymously to you, the player, and the character you're playing (i.e. the player character). Here's a good example:

“So, how come they love you so damn much?”

You look across the table at Arliss, as the twins get up, having warmed your lap for the last 20 minutes. You shrug and turn toward Tony who is looking over a black-colored dossier.

“It’s that stupid wig of yours,” Tony mumbles without bothering to look up. “And the eyes  definitely the eyes.” Tony flips through a number of pages.

“They don’t nearly seem so damn repugnant of you, and you ain’t that pretty neither, boy.” Arliss spits back, reaching up to adjust the wig. “It’s not like I don’t wash it now and then.…”

“Why even bother,” Tony continues without heed. “Just look at Red over here. Take that damn thing off. Flaunt it. Flash it.”

Red looks up from where he has been playing a game of round-the-clock solitaire. He reaches up to rub his polished scalp. Turning to face you, the immaculately dressed man pauses to look longingly at the dreadlock-like strands of hair hanging from your forehead. He sighs, then yawns, and resumes concentration upon his game.

“Yeah, well maybe I would if I didn’t have a number of HOLES in my noggin. It’s either this or a hat alright?” Arliss complains as he motions for another round of whatever brew he was drinking.

“How about a dog muzzle for the big one in the front of your face?” Tony looks up, setting the dossier down with his hand on top. “Just give up on those two. They don’t like you that much. What can you do?” Tony motions for a refill on his drink as well, seeing the serving girl pass by, and then the corporate man points a finger toward you. “Get my man here a pitcher of OJ. And ice.”

“So, how does it look?” Arliss asks the Italian as he gives you a once over.

“Cray here is the man for the job, no doubt. Looks like a little action is being put together for a hit on some museum. Extra muscle is what’s on the menu.” Tony looks over at you as well. “So how do you feel, Cray? That last scrap of yours took you out for a while. It’s been a couple of months.”

You look over at the seedy looking corporate man. “I’m fine.” Your guttural response comes out as a growl. “I feel even better.”

“Even your arm? Wasn’t it a compound fracture?” Arliss looks down and starts in surprise as he realizes that you are no longer wearing the cast.

You bend over, reaching down with a massive troll hand, gripping the edge of the table. To Arliss and Tony’s awe and surprise, you lift the cumbersome 50 kilo composite piece of metal and wood a full meter into the air, balancing it level as a board, all the while sitting down. Red grunts and stands up, continuing to flip cards onto the table.

“Holy shit, you’re a freak show.” Arliss whistles, drawing some attention from the nearby booths.

“I tell you, boy, he’s our man!” Tony laughs as he pounds his decker friend on the back. Red nods his head in agreement, eyes stuck to the cards.

“Well then,” Tony continues, “It looks like you’re ready alright. This one’s a private contractor, Cray, and for small timers like us, this is pretty big. This could be the one that puts Troika on the map.”

The serving girl returns with the drinks and Arliss grabs the pitcher of OJ, pouring it into your glass. As she leaves, Red quickly taps her on the ass, his hand immediately withdrawing back to his card game. The young girl turns around suspiciously, but can’t seem to figure out who violated her. Backing away slowly, she quickly turns and heads back toward the bar.

“It looks like a small group of people are being put together to jack something from a corporate owned museum in downtown Portland. This file doesn’t go into too much detail, but there’s gonna be a meet down at the pier on Tuesday night. Your name came up, Cray, as you’re one of the toughest sons of bitches to walk the Barrens, and they’re looking for some heavy duty bastard that can take a few hits.” He finishes, squaring you with a grin.

“Just tell me what I’m getting paid.” You bend over taking the glass of OJ as it disappears in your massive hand. Bringing it up to your mouth, you take a tiny sip as the glass immediately empties. With a sort of reproachful look, you stare at the glass and put it back down. Arliss immediately refills it for you.

“Well it says here that you’re gonna have to meet some guy named 'Scooter' on Tuesday night. You’re gonna have a little chat with him and some of the other goons they’re trying to recruit, and if all goes well, Troika will be wired five grand then, and 35 Gs after you’ve snatched the prize.”

You nod in acknowledgement. “So I still get thirty, right?”

“Yup, thirty percent’s your take on this one: that’s 12 Gs. So go down there, have a look see, and it’s your call on the spot. Just give me a call. We’ll be here.”

“Alright then.” You pick up the glass in your right hand, and the pitcher in your left. Five seconds later, both are empty.

“Remember, Tuesday night 9:30, pier 27. The man’s name is Scooter.” The three of them nod at you.

“Have fun!” Arliss laughs. Red flashes you a thumbs-up.

Wednesday, September 18, 2013

Tales of RPGs Past: "At the Founding of the Troika"

I played Shadowrun off and on years ago, and remember those times fondly whenever I think of staying up until dawn, read the word "flechette," or hear someone use the phrase "jack into" under any circumstances.

Here's the backstory to a Shadowrun character I dreamed up but never got the chance to really play out: a hulking street samurai by the name of Cray.

Arliss Freeman, a two-time convict out on parole for possession of illegal simsense, sat bolt-upright on the edge of his chair in the seedy pleasure den of a smoky pool hall in Seattle Downtown. The heroine-trembling hand of an emaciated girl, with long nail-painted fingers and bangles on her wrists, crept smoothly from Arliss’s knee to his groin and behind his belt from the supplicating position she held between his legs.

The joyfully terrified twenty-something gave a girlish chirp at the feminine touch.

“So,” an exasperated voice, accented with a touch of East Coast guido, spoke fast and sharp into Arliss’s ear. “When‘re you gonna scoot out from underneath that Gemini and sit back and have a drink wit' me?”

Eyes closed and head reclining, Arliss snapped out of pre-fantasy, as no flesh had met flesh yet, and jerked away from the table. With that, one of the Siamese twins gave the other a hurt look, receiving only indignation in return, and the two promptly slid out from underneath the table.

“Thas it,” Antonne “Fat Fingers” Feneli applauded, laying a buddy-buddy hand on Freeman’s shoulder. “Now we has ourself a tripartite…” he added looking to his right at a man everyone in the house knew only as “Red.”

Arliss turned his drawn dark-flecked face to Tony, meeting the corp bookie's hazel eyes with his own glazed white orbs. He straightened out his clothing and began to scratch and adjust an obvious curly wig that sat slightly lopsided on his large and oddly shaped head.

“You mean like a troika?” Arliss asked innocently.

“Yeah, like a troika. The Troika.” Tony smiled at Red under his greasy pate.

Red yawned. When he yawned, and Red did that a lot, his face would scrunch up like a prune and then smooth out again into that countenance of homicidal apathy everyone had come to expect him by. He wore a pressed navy blue suit with gray stripes and a carnelian flower pinned to his left breast. Red’s pristinely bald head was easily his best feature.

“I don’t think Red likes it very much,” Arliss observed.

“Eeh, he likes it,” Tony waved a dismissive hand in Red’s direction, then something caught his eye. Tony whip-slapped Arliss in the face and pointed, “Look! Number one‘s just arrived—shh, shh, don’ look, don’ look, shh—okay, wait—he’s sitting down. Yup, thas ‘im boys.” Business had begun.

Red gave Tony a doubtful glare from the corners of his eyes but said nothing. He rarely did.

“Now, this here catch is a fine specimen of grade-A ork meat. Might be jus’ the kind of muscle we need to square our little network, see. The group, ah, I mean, The Troika—”

“So wait,” Arliss interrupted. “That’s what we’re calling it now?”

Tony flinched. “Of course, now listen. This fella’s name is Warren, alright? I mean that’s some serious drek! If’n you got a break-legs man, I mean ork, runnin’ around with a name like Warren, you’ve got to be some kind of badass to have his kind of rep. Look at the guy!”

“Okaaay…” Arliss, ever the contrarian, glanced back at the door. “Tone, hey, look. What about this ton-o-fun strollin’ in now?”

Tony peered over at the door while playing that he was checking out the two blonde elves in the adjacent booth.

He blanched. “Ugh, that cologne-wreck of a dwarf named Fuller. Sheesh, Arls, thas it man! You tryin’ to earn yourself an early grave? I heared he’s all mixed up in something and I don’t wanna find out what! What is with you and riggers anyway, huh? No way, man. Frag that. No way.”

Arliss shrugged.

Red tapped a single index finger against the synthwood of the table’s underside. This immediately got the attention of both his partners as they all watched the floor for some kind of development.

In walked a troll. The thing had to be seven feet. All length of bone and odd grace, he strode through the door with a purpose and scanned the pool hall denizens with a single turn of his stringy, dark red mane. He halted at one of the nearby tables and stood over it like he was looking for somebody, then turned away a moment later.

Tony watched with his mouth ajar. “I think I know about this one fellas—count him as number two, forgiving Arls’ mistake earlier,” he finished a little breathless.

Arliss scratched his wig again, transfixed.

“This’un, my brothers Troika, used to go nights in a pit fighting circuit somewhere in the Redmund Barrens. Think ‘e’s name is Crayon, er, Crayfish, something like that. Had a pretty nasty streak goin’ till some joker threw powder phosphorous into ‘is eyes, blinded him permanently like, too, so they say.”

Red grunted. The way he did it meant go on. Arliss just nodded.

Tony grinned, “Say he went east after that, joined some kind of UCAS military unit, but that story changes all the time. Others agree this mother just off’n jumped in the ocean, took passage on some frigate up to Alaska or even Japan—dunno for certain. Anyways, all stories say he learned how to shoot and handle guns real good either way. That ain’t the strangest of it, though.”

Tony waited to make sure he still had his partners’ attention.

“Stories say,” he continued, dropping to a whisper, “that somewhere along the line, Cray got messed up by some kind of magic. A magician or a dragon in the shape of a man, who knows? Made him real jumpy see, when something bad’s going down.

Jus’ look at the way he enters a room, all quiet and imposin’ at the same time. S’like he can do it and make only those people he wants to get the attention—notice him, ya know what I mean?” Tony paused, realizing the weight of that statement. “Talks to ghosts maybe, or … well, is one.”

Arliss whirled on Tony and gave him the most incredulous stare that someone with cyber eyes could manage. Tony put his hands up in front of his body and shook his head. Ignoring the other two, Red’s expression strained as his head motioned in micro palsies, indicating something away from the table.

A sucked in breath later, the troll stood over the Troika’s table from where three pairs of eyes had been goggling him earlier. He grinned sharpened teeth behind a forest of dangling bangs, and leaned down to rest his hands wide on the table as an unsettling, wet-clicking noise came from somewhere in his throat.

“Do we have business?” Cray hissed.

Arliss, Tony, and Red all looked at each other in silent agreement.

Red curtly stood and extended a hand to his seat for the troll, offering him the only needed interview with the newly founded Troika.