Showing posts with label star wars. Show all posts
Showing posts with label star wars. Show all posts

Thursday, May 1, 2025

365 Films in 365 Days — May 1: Star Wars Episode I: The Phantom Menace

This series is dedicated to matching memorable movies with the signature day each year upon which I could watch them forever. It may seem sacrilegious to debut this film before the original, but it makes the most sense thematically, and recent reevaluations of this movie and its sequels have shown that its legacy is worthy of the saga and enhances its overall appeal. May marks the month of Star Wars Day and this movie's original release, and so it must be:

Star Wars Episode I: The Phantom Menace (1999, Lucasfilm/20th Century Fox, George Lucas)

Ep I opens with all the pomp and circumstance of a Shakespearean play. With crosswise swords and words. The strange austere nature of the Jedi's arrival to the Naboo system, sent on behalf of the Chancellor of the Galactic Republic to settle a trade dispute, is soon after ruined when the Trade Federation, who is performing a blockade of Naboo in protest of the planet's refusal to do crooked business, resolves to have them killed on the word of a hooded holographic figure with a sinister voice. This all advances past the viewer with pulpy, high adventure vibes, as the performances by Neeson and McGregor as Qui-Gon Jinn and Obi-Wan Kenobi suggest they are above any of the dangers. This instills us with a confidence in our heroes, grounds the villains without making the outcome a foregone conclusion, and establishes some early stakes. The first twenty minutes of the movie play out like a solid episode of a limited series. There are three brief action scenes demonstrating the Jedi's abilities, several scene changes from ship bays to forest floors to underwater cities to decadent palace courtyards, and a daring rescue and escape that sends us into our first plot point. It's a breakneck pace, but it's primary intention is to bring all the major players together and give them reason to land on Tatooine, a core location important throughout the saga.

The use of lightsabers and Force powers is effectively impressed upon the audience during the early scenes. Still, the challenges the Jedi face as they progress are not without risk. Star Wars paints a world where competent characters must navigate their problems with courage and planning and flexibility, not with sheer power and plot armor. Despite being the heroes, they aren't immune to sudden setbacks, and they're often set with entrusting their success in the world and with those around them. The whole incident whereby the Jedi meet the outcast Jar Jar Binks and negotiate his release from his superiors spotlights the Jedi as partners in their dealings, not overlords.

Before the half hour mark arrives, our heroes resolve to land on a desert world run by gangsters to acquire parts for their damaged ship from the escape. Ultimately, their goal is to reach the capital of the Republic, Coruscant, to deliver Amidala, the Naboo Queen, so that she can appeal to the highest authorities about the Trade Federation's transgression.

Chance intervenes on Tatooine when Qui-Gon comes across the child Anakin Skywalker while shopping for parts. The boy is evidently strong in the Force—from which a Jedi draws his power—and summarily has what they need to solve their other problems: shelter from an incoming sand storm, and knowledge of a big racing event that can offer our heroes the prize money they need to deal with the local economy. But Anakin's discovery creates its own new wrinkle in the plot: he and his single parent mother are owned slaves, and so can't be emancipated easily. So much of these circumstantial needs pilot the plot and give events a seemingly arbitrary nature of a world that hides a thousand intrigues. It's the same kind of world-building and scenario design that role-playing gamers and designers dream of—bringing elements from different walks of life together on a grand scale where all play some small part in realizing the truth of their togetherness. It makes one doubt the nature of how arbitrary things are and begin to wrestle with the idea of fate and destiny. (It is a story with an intent, after all.)

Qui-Gon gambles on the boy's prowess as a racer and manages to arrange a bet to settle Anakin's release also as a slave. Naturally, the boy wins—in what is still to this day the most imaginative multi-lap race scene put on film—but must leave his mother behind as the wager was only strong enough to win Anakin's freedom. In Star Wars, there's rarely just pure risk then reward without some further sacrifice.

In short order, paths are set for Coruscant as they continue on their original quest, but the added responsibility of training Anakin as a Jedi becomes a side-quest of increasingly equal importance. For you see: Anakin had no father—the product of a virginal birth—and Qui-Gon sees prophecy in the discovery. This invokes themes both mythic and mysterious, plotting a certain course ahead in the here and now flanked by an uncertain past and future. These ideas also align greatly with Qui-Gon's earlier insistence to Obi-Wan to focus on the present.

Take heed world: being unanxious about the before and after in the midst of many doings is a great message.

And again, in the midst of all these swirling, cascading plot elements, we meet R2-D2, C-3PO and Darth Maul—all franchise characters that get their origin stories here! 

Padmé Amidala's wardrobes throughout are little fantastical takes on a variety of real-world royalty looks that give her character this kind of forbidden, forsaken princess vibe. At 14, she's not even an adult and I contend there's a delicacy behind her sterner words when she effects the "queen's voice" that is both a tell and a dodge.

What for more than an hour of the film has been a series of fetch and rescue quests gives way to political intrigues in the first part of the second half. McDiarmid's Senator Palpatine enters here, by all accounts a friendly fatherly figure who can ghost into Padmé's and Anakin's lives—both of which are conspicuously devoid of father figures—and provide them a solid rudder in navigating the glass and steel city-world that they've stepped into. It's great visual storytelling that much of the film previous to the Coruscant scenes is decked in richly lush or harsh environments that are in harmony with the natural world. Coruscant has no vestige of the natural world left to it. Lucas's work throughout the saga is replete with this kind of image messaging.

Padmé's real personality has been hiding in the background much of the film and her character turn occurs during the scene when (ironically, the outcast) Jar Jar provokes private feelings of belonging in her and she literally turns to Palpatine to announce her exit from his arena. She concludes that politics will only fail her and the best way forward is through self-determination. This, too, is analogous to Lucas's early career struggles against the "Hollywood system" and the founding of Lucasfilm and ILM. The saga may be as much autobiographical as it is set in a galaxy far, far away. I'm sure many of us, too, feel like we're living far away from reality, whether by choice or by circumstance. The symbolism goes deep.

The finale plays out across four major battle scenes: the invasion of Theed by Naboo resistance forces led by Padmé, the Gungans' led by Jar Jar in the Battle of the Grassy Plain versus half-a-million B1-series battle droids, the space assault on the Trade Federation droid control ship by Naboo N-1 starfighters assisted by Anakin, and Qui-Gon and Obi-Wan's duel with Darth Maul. Nothing that is shown is wasted, and just as each character has had to overcome obstacles to this point in the story each of them is given their final exam. Even Obi-Wan—to become the most famous of Jedi—who is mostly a supporting character here, is made to step out from behind his master and graduate to the level of Jedi Knight and master all at once. In many ways, Ep I is the story of how the events the mains experience catapult them into circumstances they are not entirely ready for. Who is ready? What does it mean to be ready in life? Are we prisoners of the actions we and those around us take, or do we exercise appropriate agency in the promises we keep and break?

John William's score sets a new bar and further plants the Star Wars soundscape into our memories with this film, in particular with the track "Duel Of The Fates". Lots of poetry here. Qui-Gon's moment of calm during his fight with Maul is the perfect picture of a Jedi vs a Sith. His has probably the most earned death in a film not based on a true or historical event that I can think of. And then the lightsaber exchange between Obi-Wan and Maul after Qui-Gon falls is everything anger-fueled lightsaber duels ought to be.

In the end, the phantom menace (Palpatine), thought to have been Maul, remains undisclosed in plain sight. The unseen phantom menace (time) continues to soldier on as light begins to give way to dark. In fact, all of the Star Wars trilogies work on this routine: day into night into a new dawn.

Ep I is equal parts whimsical, poignant, adventurous, and virtuous, much like the mains in its story. I've never once watched it and felt I was wasting my time. A winning entry in the canon!

May 1 — 12 of 365 logged

Go to next! Go to last!

Tuesday, November 30, 2021

Lego Builder Kiddos

Mashiro-chan shows off her witch build (assisted by Daddy) still brewing from October!

Keito-kun shows off his cold-weather-ready Minecraft and Star Wars builds!

Tuesday, November 26, 2019

My Gamemaster's Card

Kind of like a baseball card, detailing a player's career stats to-date. Except these detail my time as a gamemaster/Dungeon Master. My totals are AT LEAST as follows (complete with its own set of obnoxiously oblique stat acronyms):

S 234
H 1,433*
Avg 6.12
Pre 1,926
PR 63
M:F 17:4
WCF 2
CharS 100
CharK 10
TPKs 1 (5)
KR 10:100 (10%)
YA 26 (1996-2003; '05-'11; '13-'15; '17-'21; '23-)
DA 932
CamS 12
CamC 9
CamCR .750
SysR 11
SetR 9
HPD ~3.6 hr/day
* Includes four 4-hr "professional" sessions at GenCon 2019.

Index
S: Sessions
H: Hours
Avg: Average Session Length (in hours)
Pre: Hours spent prepping
PR: Players Recruited
M:F: Male to female ratio (of players recruited)
WCF: Wedded Couples Formed (confirmed only)
CharS: Player Characters Started
CharK: Player Characters Killed
TPKs: Total Party Kills (# of dead characters)
KR: Player Character Kill Ratio (Killed:Started; chance of death)
YA: Years Active (excluding years when no sessions were completed)
DA: Days Active (spent preparing or playing)
CamS: Campaigns Started
CamC: Campaigns Completed
CamRoC: Campaign Completion Rate
SysR: Systems Run (Palladium, AD&D 2e, West End Games' Mastersystem & D6, D&D 3e/3.xe, Shadowrun 2e/3e, Star Wars d20/RCR/SAGA, Pathfinder 1e, D&D 5e, d20 Modern)
SetR: Settings Run (TMNT, homebrew, World of Indiana Jones, DragonLance, Ravenloft, Forgotten Realms, Shadowrun, Star Wars, Pure Steam)
HPD: Hours Per Day (hours + prep / days active)

Last Updated: 8/7/25

Friday, August 23, 2019

A Gen Con Virgin No More

And so it stretched. At times the full length of the convention center in Indianapolis, and right out the doors! For me though, this is where it begins, not where it ends. My first outing to Gen Con, an event for which the Pure Steam Dev Team has been playing since 2013. It did not disappoint. But why did I not have to stand in line, I hear you ask…
This is why! I worked the con. 20+ hours, to be exact. Gamemaster, son. Been gamin' and masterin' since the summer of '95. Upwards of 25 years under my belt. And I can roleplay you, your grandma, and your next door neighbor under the table, any diggidy-dang day of the week.
Ok, check. So, dungeons? Who's got the dungeons?
Oh Batman, when are you NOT present where geeks gather? Riddle me that!
Fleets of tables sporting CCGs were on display.
Some with incredible meters-wide displays themselves, catering to everything from the nostalgia-hungry manchild, to the anime-maniac, to the casual player, to the grognard, young and old!
Star Wars nerds were definitely full in force, packing impressive tabletop war-gaming sets.
Most impressive.
And here's what we hoped would most impress: our very own in-house RPG product, the Pure Steam Campaign Setting (now with that new 5th Edition scent)! 
This year's con also reintroduced me to Warhammer 40k… 
…courtesy of those who actually knew how to play, and took no small amount of pleasure in placing us n00bs out in front of the action like so many hapless pawns!
A view of the battlefield from our perspective.
And one from theirs.
Here's where the battle turned, though: when Adam C., our project lead, plopped his space marines in by drop pod and proceeded to cue his victory music! (I guess even the boss is allowed to have some fun, too!)
The highlight for me, though, had to be the 20+ hours of Pure Steam RPG sessions that I hosted (in a Doc Holiday as played by Val Kilmer voice) over 3 days. Above, you can see my table in medias res
We even had our multi-award winning cosplayer, Chris, stop by with his newest self-made look. (I'm just sorry I couldn't get a better shot of him as I was in the midst of a session!)
And it's safe to say I made some fast friends and fans on my first gig. "Your table was the highlight of the con for me," the fan, pictured above in a cap and his arm over my shoulder at center, said. Other team members pictured from left to right: Adam C., Chris, Benton, Adam S., Bryan, Paul, and Brennan. Let's do it again, guys!
My #1 fan even brought his freshly purchased product of ours to be signed by the whole team. Now there's a collector's item! Congrats, my man, and all the best to you in the future!

Tuesday, May 14, 2019

Ewan rides along with Daddy.

Ewan rode along with me to work for the annual "Bring Your Kids to Work Day" in April at the Correctional Training Center in Galt. Here he is standing with the other assembled youths in front of a chopper that landed down and awoke everyone's allergies that afternoon. Can you guess which one Ewan is?
Here he is brandishing his favorite weapon of the day.
Yes, son … it also looks like one of those. :/
How did he get so adept with this weapon of choice, you might ask?…
Here's the reason why! The morning session saw the kids take up arms as they learned the basics of the baton.
Or, more really just run around and take shots of cool poses.
Like this one, taken with a coworker's son and Ewan's playmate for the day.

As if training among the Order wasn't enough, Ewan went straight to the Eliminator after that…


Doesn't his sweaty, sugared-up, worn-out expression at the end of the day say it all!

Friday, October 5, 2018

Star Wars is NOT science-fiction!! (Or, Star Wars IS fantasy!!)

Full stop.

This may seem antithetical to some, but it's really never been a paradigm shift for me (or many others for that matter; just Google it and see). Call me discerning. Or a snob—if it makes you feel any better. Honestly, though, the issue is made clear in writing from the start.

"A long time ago, in a galaxy far, far, away.…"

That's how they all begin. It's a riff on, "Once upon a time…" which is the traditional opening of a fable or fairytale. Such stories are firmly in the purview of fantasy, not science-fiction.

The simplest distinction that can be drawn between fantasy stories and science-fiction ones is when they happen. Generally speaking, fantasy stories take place in the past; science-fiction stories are often set in the future. Of course, exceptions to this exist, but there are exceptions to every rule. And the rule here is simple. "A long time ago," after all.

Getting warmed up? (I know I am.) Alright then! Now, for the meat and potatoes. Star Wars features ample tropes and archetypes the likes of which are far more often seen in fantasy than they are in science-fiction. Legion are the fantasy stories that concern young squires led by knights into saving princesses held by dark lords in their impregnable fortresses. The first Star Wars, later re-sub-titled Episode IV: A New Hope, is mainly about a young farm boy who goes off with a Jedi Knight to save a certain Alderaanian princess from the clutches of a Dark Lord of the Sith in the bowels of the Death Star. Pretty striking similarity, no? And it goes well beyond simple naming conventions. (Speaking of which, Skywalker is a surname you'd expect to find in fantasy, right alongside Greybeard, or Hawkwinter, or Brightblade, etc.). The fact that the Jedi wield lightsabers like broadswords (fantasy!) and use the Force like they're casting spells (fantasy!) and fight Sith lords clad in heavy armor or crowned in demon horns (fantasy!) is a central hallmark throughout ALL the films (not to mention books, comics, games, and TV shows)! Take any of these key components away and, by extension striping out the fantasy too, Star Wars becomes something else entirely!

Here's something else entirely: Star Trek! If you didn't know any better, both "Wars" and "Trek" would seem to travel in the same circles. And while the dueling fandoms often bicker over which is better, there are some definite differences that should be noted. Chiefly, Wars is (more) fantasy/Trek is (more) sci-fi. How much more? 70/30 split for Wars, 30/70 for Trek (at least), I'd say. Wars is more swashbuckling, pulpy adventures in space (fantasy!), whereas Trek is more humanistic, social adventures in space. Wars is couched more in mythology; Trek in philosophy. That doesn't make one inherently better than the other, but it does make them distinct: Trek as science-fiction with fantasy sprinkled in, and Wars a fantasy with touches of science-fiction.

"Wait!" you say. "Did you just concede that Star Wars has science-fiction in it?! Isn't that the opposite of what you're trying to prove!?"

No. Star Wars IS a fantasy. A fantasy with science-fiction elements. And dramatic elements. And comedic elements. Lots of fiction includes different elements. Virtually no where does a book, film, or TV show stick to one storytelling element to the exclusion of all others. Dramas can be funny, action can be thought-provoking, and romance can be scary. That's called creativity!

So, what are the science-fiction elements in Star Wars? Well, starships, lasers, droids, space stations, and midi-chlorians, to be precise. (Lightsabers are just "frozen-laser" tech, by the way! Shocker!) None of these things are essential to Star Wars storytelling. Star Wars is essentially a meditation on family, destiny, and rebelling against one or both. For something to be science-fiction, the story most often explores the relationship between its characters and the technological marvels they employ. Science-fiction is more at-home meditating on how we can or can't coexist with the technology in our lives. You could just as easily replace the technological marvels in Star Wars with horses, magic wands, familiars (or golems), sky fortresses, and mana (or "magical essence") and tell the exact same stories (minus the science-fiction elements).

(To say nothing of the fact that the technological marvels in Star Wars all make an awful lot of noise in space. Nothing science-fiction-y about that at all.)

How about the Death Star? That's a pretty big technological marvel with variations that are featured in many of the movies. The Death Star is to Star Wars, as the One Ring is to the Lord of the Rings: an object to be destroyed. Doesn't really matter what that object is. The technological marvels in Star Wars are just that: objects. Objects vs subjects. None of the technological marvels in the Star Wars films really form the subject of its storytelling.

Let's explore this dichotomy a little more by examining how technological marvels in two famous science-fiction films form the subject of their narratives and differ from what is in Star Wars. First, Blade Runner. In Blade Runner, the replicants are the technological marvel, and the storytelling centers around how humans reconcile with the fact that replicants (synthetic humans) are virtually the same as the real thing. Who's to say that a replicant who has an identity, memories, and dreams of electric sheep isn't human? This is science-fiction. Now, The Matrix. In The Matrix, the technological marvel is the titular "matrix": a computer program that is used to simulate human experience so that those same humans' bodies can be used as a power source. The whole crux of the story is based on the battle between humans and machines in a fight for the future. Again, science fiction. Many great science-fiction stories explore this topic, from 2001: A Space Odyssey, to the Terminator series, to Avatar. This same storytelling lens is not applied to any of the technological marvels in Star Wars.

To wit, Star Wars is not science-fiction. (It's fantasy.)

Full stop.

(Read more about my personal stance on Star Wars here!)

Sunday, July 30, 2017

JapanQuest '17: Ewanification Vacation

Ewan: "Say, Daddy, why don't we take a closer look at the Land of the Rising Sun? The place where Mommy is from. You know, right? The place that makes me at least half of what I am."
Me: "Absolutely, son. Let's go now."
"Here we are at the jumping-off point, Sac Metro Airport. Can you hear the distant sound of the shamisen out past the ukulele?"
"Aloha! I'm with Mommy in Hawaii at the airport in Hololulu."
"Now where are we? Is this Japan, Daddy? What are some of these things behind me?"
A genuine elephant's tusk ivory carving! In Japan?
A tiny detailed boat in a bottle! But is it Japanese?
A katana? No way!
Yes.
Yes!
YESSS!
I am a samurai-Jedi!
I am Leonardo!
I am Duncan MacLeod!
Ooohh baby!
Me: "I am a huge geek."
Ewan: "DADDY! You okay? Anything else?"
Ahem. Hmm. Well, let's see … an intricate doll in samurai costume.
shimenawa kept in the kamidana room of a traditional Shinto household. It serves to enshrine a god.
And a baseball team … complete with Japanese high schoolers and my wife's brother, Makoto (pictured center in the second row). Yup! No doubt. This is Japan!
"Cool! I wonder what else is out there? And who's that coming up the way?"
"Cousin Asahi! What fun we'll have!"
Most of the time…
Obaachan to the rescue! For love that stretches across an ocean, coming close together is something special.
"But it's fun also to get out and cut loose!"
"Like this play area; crossing up my wires in the best way possible!"
"Or eating sakuranbo (Japanese cherry) ice cream!"
"And visiting a local petting zoo!"
"Or biking to the park for a picnic…"
"…home-made bento style!"
"Mmm, yum!"
"While Daddy viewed a Japanese angel…!"

Hmm? New York City?
Nope! It's Icho Kouen (Liberty Park) in Oirase-cho, Aomori!

"Enough of nature, Ewan? How about some art?"
"Here we are in Aomori City, home of the famous Nebuta Festival and the Aomori Bijutsukan (Art Museum)."
Ahh, Japan! How I love thee!
MacArthur?
"Kali ma … Kali ma … Kali ma, shakthi deh!"
"Arigatou Aomori-ken!"